- type: entity
  id: BookshelfGuidebooks
  parent: Bookshelf
  abstract: true # starcup - hide empty prototype
  name: "guidebookshelf"
  description: Completely filled with guidebooks.
  components:
  - type: Sprite
    sprite: _Impstation/Structures/Furniture/guidebookshelf.rsi
  - type: Destructible
    thresholds:
    - trigger:
        !type:DamageTrigger
        damage: 90 # three times stronger than a normal bookshelf so people will smash those for wood first
  - type: Storage
    whitelist:
      tags:
        - Guidebook # and only guidebooks. make sure to add the Book and Guidebook tags to any new guidebook you write, and add them to guidebookshelf.yml
