- type: entity
  parent: [ ClothingOuterArmorWarden, BaseSecurityContraband, BaseExaminableClothing ] # Same as ClothingOuterCoatWarden, without ClothingOuterWinterCoatToggleable from ClothingOuterWinterWarden # starcup - added examinable clothing
  id: ClothingLongcoatWarden
  name: warden's armored longcoat
  description: A black double-breasted longcoat with silver buttons and red band and cuffs, specifically designed for the warden. Security longcoats sport protective plates underneath, but are fairly heavy.
  components:
  - type: Sprite
    sprite: _Floof/Clothing/OuterClothing/Longcoats/warden.rsi
  - type: Clothing
    sprite: _Floof/Clothing/OuterClothing/Longcoats/warden.rsi
  # begin starcup: examinable clothing
  - type: ExaminableClothing
    examineText: clothing-warden-longcoat
  # end starcup

- type: entity
  parent: [ ClothingOuterWinterCoatToggleable, BaseSecurityContraband, BaseExaminableClothing ] # Same as ClothingOuterWinterSec, without ClothingOuterWinterCoatToggleable # starcup - added examinable clothing
  id: ClothingLongcoatSecurity
  name: security officer's armored longcoat
  description: A black double-breasted longcoat with silver buttons and red bands, specifically designed for security personnel. Security longcoats sport protective plates underneath, but are fairly heavy.
  components:
  - type: Sprite
    sprite: _Floof/Clothing/OuterClothing/Longcoats/security.rsi
  - type: Clothing
    sprite: _Floof/Clothing/OuterClothing/Longcoats/security.rsi
  # begin starcup: examinable clothing
  - type: ExaminableClothing
    examineText: clothing-security-longcoat
  # end starcup

- type: entity
  parent: [ ClothingOuterWinterCoatToggleable, BaseSecurityContraband, BaseExaminableClothing ] # Same as ClothingOuterWinterSec, without ClothingOuterWinterCoatToggleable # starcup - reparented/added examinable clothing
  id: ClothingLongcoatBrigmedic
  name: combat medic's armored longcoat
  description: A black double-breasted longcoat with silver buttons, blue bands, and sterile fabric cuffs, specifically designed for the combat medic. Security longcoats sport protective plates underneath, though this one comes with lighter plates that traditional security longcoats. # starcup - corpsman -> cb medic
  components:
  - type: Sprite
    sprite: _Floof/Clothing/OuterClothing/Longcoats/corpsman.rsi
  - type: Clothing
    sprite: _Floof/Clothing/OuterClothing/Longcoats/corpsman.rsi
