- type: gameMap
  id: Crux
  mapName: 'Crux'
  mapPath: /Maps/_starcup/crux.yml
  minPlayers: 0
  maxPlayers: 40
  stations:
    Crux:
      stationProto: StandardNanotrasenStation
      components:
        - type: StationNameSetup
          mapNameTemplate: '{0} Crux Station {1}'
          nameGenerator:
            !type:SyndicateNameGenerator
            prefixCreator: 'PG'
        - type: StationEmergencyShuttle
          emergencyShuttlePath: /Maps/_starcup/Shuttles/SYND_EvacShip.yml
        - type: StationJobs
          availableJobs: # 57 jobs total w/o interns, 69 jobs total w/ & interns
            #command (8)
            Captain: [ 1, 1 ]
            HeadOfPersonnel: [ 1, 1 ]
            HeadOfSecurity: [ 1, 1 ]
            ChiefMedicalOfficer: [ 1, 1 ]
            ChiefEngineer: [ 1, 1 ]
            ResearchDirector: [ 1, 1 ]
            Quartermaster: [ 1, 1 ]
            AdministrativeAssistant: [ 1, 1 ]
            #service (14)
            Bartender: [ 1, 1 ]
            Botanist: [ 2, 2 ]
            Boxer: [ 1, 1 ]
            Chef: [ 1, 1 ]
            Clown: [ 1, 1 ]
            Janitor: [ 1, 1 ]
            Chaplain: [ 1, 1 ]
            Lawyer: [ 1, 1 ]
            Librarian: [ 1, 1 ]
            Mime: [ 2, 2 ]
            Musician: [ 1, 1 ]
            Reporter: [ 1, 1 ]
            ServiceWorker: [ 2, 2 ] #intern, not counted
            #engineering (5)
            AtmosphericTechnician: [ 2, 2 ]
            StationEngineer: [ 3, 3 ]
            TechnicalAssistant: [ 2, 2 ] #intern, not counted
            #medical (7)
            Chemist: [ 2, 2 ]
            MedicalDoctor: [ 3, 3 ]
            Paramedic: [ 1, 1 ]
            Psychologist: [ 1, 1 ]
            MedicalIntern: [ 2, 2 ] #intern, not counted
            #science (4)
            Scientist: [ 3, 3 ]
            Roboticist: [ 1, 1 ]
            ResearchAssistant: [ 2, 2 ] #intern, not counted
            #security (7)
            Warden: [ 1, 1 ]
            SecurityOfficer: [ 3, 3 ]
            Detective: [ 1, 1 ]
            Brigmedic: [ 1, 1 ]
            SecurityCadet: [ 2, 2 ] #intern, not counted
            Prisoner: [ 2, 2 ]
            #supply (6)
            SalvageSpecialist: [ 2, 2 ]
            CargoTechnician: [ 2, 2 ]
            Courier: [ 2, 2 ]
            CargoAssistant: [ 2, 2 ] # intern, not counted
            #civilian
            Passenger: [ -1, -1 ] #infinite, not counted
            #silicon (3)
            StationAi: [ 1, 1 ]
            Borg: [ 2, 2 ]
