# starcup - we have removed a number from this document to better-align vox to our vision for the species.
# These removals aren't necessarily final, it's just easier to add them in later.
# begin starcup removals
#- type: marking
#  id: VoxFacialHairBeard
#  bodyPart: FacialHair
#  canBeDisplaced: false
#  groupWhitelist: [Vox]
#  sprites:
#    - sprite: Mobs/Customization/vox_facial_hair.rsi
#      state: beard_s
#
#- type: marking
#  id: VoxFacialHairColonel
#  bodyPart: FacialHair
#  canBeDisplaced: false
#  groupWhitelist: [Vox]
#  sprites:
#    - sprite: Mobs/Customization/vox_facial_hair.rsi
#      state: colonel_s
#
#- type: marking
#  id: VoxFacialHairFu
#  bodyPart: FacialHair
#  canBeDisplaced: false
#  groupWhitelist: [Vox]
#  sprites:
#    - sprite: Mobs/Customization/vox_facial_hair.rsi
#      state: fu_s
# end starcup removals

- type: marking
  id: VoxFacialHairMane
  bodyPart: FacialHair
  canBeDisplaced: false
  groupWhitelist: [Vox]
  sprites:
    - sprite: Mobs/Customization/vox_facial_hair.rsi
      state: mane_s

- type: marking
  id: VoxFacialHairManeSmall
  bodyPart: FacialHair
  canBeDisplaced: false
  groupWhitelist: [Vox]
  sprites:
    - sprite: Mobs/Customization/vox_facial_hair.rsi
      state: manesmall_s

#- type: marking # starcup removal
#  id: VoxFacialHairNeck
#  bodyPart: FacialHair
#  canBeDisplaced: false
#  groupWhitelist: [Vox]
#  sprites:
#    - sprite: Mobs/Customization/vox_facial_hair.rsi
#      state: neck_s

- type: marking
  id: VoxFacialHairTufts
  bodyPart: FacialHair
  canBeDisplaced: false
  groupWhitelist: [Vox]
  sprites:
    - sprite: Mobs/Customization/vox_facial_hair.rsi
      state: tuft_s

