# Chest

- type: marking
  id: ScarsVoxClawTorso
  bodyPart: Chest
  groupWhitelist: [ Vox ]
  coloring:
    default:
      type:
        !type:SimpleColoring
      fallbackColor: "#666666"
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: claw

- type: marking
  id: SpotsChest
  bodyPart: Chest
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: spots1
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: spots2

- type: marking
  id: VChest
  bodyPart: Chest
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: v1
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: v2
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: v3

- type: marking
  id: VoxBelly
  bodyPart: Chest
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: belly

- type: marking
  id: VoxChestPlumage
  bodyPart: Chest
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: plumage

- type: marking
  id: VoxScarIncision
  bodyPart: Chest
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: scarincision

- type: marking
  id: VoxScarMangled
  bodyPart: Chest
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: scarmangled

- type: marking
  id: VoxScarSpinal
  bodyPart: Chest
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: scarspinal

- type: marking
  id: VoxTailSingleStripe
  bodyPart: Chest
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: tailsinglestripe

- type: marking
  id: VoxTailStripes
  bodyPart: Chest
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/chest.rsi
    state: tailstripes

# Head

- type: marking
  id: ScarsVoxBigslashLeftHead
  bodyPart: Head
  groupWhitelist: [ Vox ]
  coloring:
    default:
      type:
        !type:SimpleColoring
      fallbackColor: "#666666"
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: bigslashleft

- type: marking
  id: ScarsVoxBigslashRightHead
  bodyPart: Head
  groupWhitelist: [ Vox ]
  coloring:
    default:
      type:
        !type:SimpleColoring
      fallbackColor: "#666666"
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: bigslashright

- type: marking
  id: ScarsVoxRoadrashLeftHead
  bodyPart: Head
  groupWhitelist: [ Vox ]
  coloring:
    default:
      type:
        !type:SimpleColoring
      fallbackColor: "#666666"
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: roadrashleft

- type: marking
  id: ScarsVoxRoadrashRightHead
  bodyPart: Head
  groupWhitelist: [ Vox ]
  coloring:
    default:
      type:
        !type:SimpleColoring
      fallbackColor: "#666666"
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: roadrashright

- type: marking
  id: ScarsVoxSlashLeftHead
  bodyPart: Head
  groupWhitelist: [ Vox ]
  coloring:
    default:
      type:
        !type:SimpleColoring
      fallbackColor: "#666666"
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: slashleft

- type: marking
  id: ScarsVoxSlashRightHead
  bodyPart: Head
  groupWhitelist: [ Vox ]
  coloring:
    default:
      type:
        !type:SimpleColoring
      fallbackColor: "#666666"
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: slashright

- type: marking
  id: VoxCheeks
  bodyPart: Head
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: cheeks

- type: marking
  id: VoxEarhole
  bodyPart: Head
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: earhole

- type: marking
  id: VoxHeadGradient
  bodyPart: Head
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: gradient1
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: gradient2
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: gradient3

- type: marking
  id: VoxNeckband
  bodyPart: Head
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: neckband

- type: marking
  id: VoxScarBlasted
  bodyPart: Head
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/head.rsi
    state: scarblasted

# Snout

- type: marking
  id: VoxBeakSplit
  bodyPart: Snout
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/snout.rsi
    state: split1
  - sprite: _Impstation/Mobs/Customization/Vox/snout.rsi
    state: split2

- type: marking
  id: VoxBeakTipped
  bodyPart: Snout
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/snout.rsi
    state: tipped

# RArm

- type: marking
  id: SpotsArmR
  bodyPart: RArm
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/rarm.rsi
    state: spots

- type: marking
  id: VoxArmsStripesRHand # what i would pay to be able to rename prototypes
  bodyPart: RArm
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/rarm.rsi
    state: stripes

# LArm

- type: marking
  id: SpotsArmL
  bodyPart: LArm
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/larm.rsi
    state: spots

- type: marking
  id: VoxArmsStripesLHand
  bodyPart: LArm
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/larm.rsi
    state: stripes

# RLeg

- type: marking
  id: FeatheredLegR
  bodyPart: RLeg
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/rleg.rsi
    state: feathered

- type: marking
  id: VoxLegGradientRLeg
  bodyPart: RLeg
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/rleg.rsi
    state: gradient

- type: marking
  id: VoxLegsStripesRLeg
  bodyPart: RLeg
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/rleg.rsi
    state: stripes

# LLeg

- type: marking
  id: FeatheredLegL
  bodyPart: LLeg
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/lleg.rsi
    state: feathered

- type: marking
  id: VoxLegGradientLLeg
  bodyPart: LLeg
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/lleg.rsi
    state: gradient

- type: marking
  id: VoxLegsStripesLLeg
  bodyPart: LLeg
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/lleg.rsi
    state: stripes

# UndergarmentTop

# LFoot

- type: marking
  id: VoxFootGradientLFoot
  bodyPart: LFoot
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/lfoot.rsi
    state: gradient

# RFoot

- type: marking
  id: VoxFootGradientRFoot
  bodyPart: RFoot
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/rfoot.rsi
    state: gradient

# LHand

- type: marking
  id: VoxHandGradientLHand
  bodyPart: LHand
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/lhand.rsi
    state: gradient1
  - sprite: _Impstation/Mobs/Customization/Vox/lhand.rsi
    state: gradient2
  - sprite: _Impstation/Mobs/Customization/Vox/lhand.rsi
    state: gradient3

- type: marking
  id: VoxLArmProsthetic
  bodyPart: LHand
  groupWhitelist: [ Vox ]
  coloring:
    default:
      type:
        !type:SimpleColoring
        color: "#E4E4E4"
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/lhand.rsi
    state: prosthetic

# RHand

- type: marking
  id: VoxHandGradientRHand
  bodyPart: RHand
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/rhand.rsi
    state: gradient1
  - sprite: _Impstation/Mobs/Customization/Vox/rhand.rsi
    state: gradient2
  - sprite: _Impstation/Mobs/Customization/Vox/rhand.rsi
    state: gradient3

- type: marking
  id: VoxRArmProsthetic
  bodyPart: RHand
  groupWhitelist: [ Vox ]
  coloring:
    default:
      type:
        !type:SimpleColoring
        color: "#E4E4E4"
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/rhand.rsi
    state: prosthetic

# FacialHair

- type: marking
  id: LargeWattle
  bodyPart: FacialHair
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/facialhair.rsi
    state: largewattle

- type: marking
  id: SmallWattle
  bodyPart: FacialHair
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/facialhair.rsi
    state: smallwattle

# Hair

- type: marking
  id: HairPadovana
  bodyPart: Hair
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/hair.rsi
    state: padovana

- type: marking
  id: HijabSimpleVox
  bodyPart: Hair
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/hair.rsi
    state: hijabsimple

- type: marking
  id: TichelSimpleVox
  bodyPart: Hair
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/hair.rsi
    state: tichelsimple

- type: marking
  id: TichelFashionableVox
  bodyPart: Hair
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/hair.rsi
    state: tichelfashionable

# HeadSide

- type: marking
  id: SideQuills
  bodyPart: HeadSide
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/headside.rsi
    state: quills1
  - sprite: _Impstation/Mobs/Customization/Vox/headside.rsi
    state: quills2
  - sprite: _Impstation/Mobs/Customization/Vox/headside.rsi
    state: quills3

- type: marking
  id: VoxStreamers
  bodyPart: HeadSide
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/headside.rsi
    state: streamers1
  - sprite: _Impstation/Mobs/Customization/Vox/headside.rsi
    state: streamers2
  - sprite: _Impstation/Mobs/Customization/Vox/headside.rsi
    state: streamers3

# Tail

- type: marking
  id: FriendsOfAFeather
  bodyPart: Overlay
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: friendsfeather1
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: friendsfeather2

- type: marking
  id: SpotsTail
  bodyPart: Overlay
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: spots

- type: marking
  id: TailBloom
  bodyPart: Overlay
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: bloom1
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: bloom2
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: bloom3

- type: marking
  id: VoxChains
  bodyPart: Overlay
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: chains

- type: marking
  id: VoxCocktail
  bodyPart: Tail
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: cocktail1
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: cocktail2
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: cocktail3
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: cocktail4

- type: marking
  id: VoxFootSpines
  bodyPart: Overlay
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: footspines

- type: marking
  id: VoxTailBalled
  bodyPart: Tail
  groupWhitelist: [ Vox ]
  forcedColoring: true
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: balled

- type: marking
  id: VoxTailBell
  bodyPart: Overlay
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: bell1
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: bell2

- type: marking
  id: VoxTailLantern
  bodyPart: Overlay
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: lantern
  shader: unshaded

- type: marking
  id: VoxTailSmallPlume
  bodyPart: Overlay
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: smallplume

- type: marking
  id: VoxTailSpines
  bodyPart: Overlay
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: spines

- type: marking
  id: VoxSunAndMoon
  bodyPart: Overlay
  groupWhitelist: [ Vox ]
  sprites:
  - sprite: _Impstation/Mobs/Customization/Vox/tail.rsi
    state: sunandmoon
