- type: vendingMachineInventory
  id: SecDrobeInventory
  startingInventory:
    ClothingBackpackSecurity: 3
    ClothingBackpackSatchelSecurity: 3
    ClothingBackpackDuffelSecurity: 3
    ClothingUniformJumpsuitSec: 3
    ClothingShoesBootsJack: 4 # starcup: 3 > 4 to make up for the missing combat boots
    ClothingHeadHatBeretSecurity: 3
    ClothingHeadHatSecsoft: 3
    ClothingHeadBandRed: 3
    ClothingMaskNeckGaiterRed: 3
    ClothingHandsGlovesColorBlack: 3
    ClothingHandsGlovesFingerless: 3
    ClothingUniformJumpskirtSec: 3
    ClothingUniformJumpsuitSecGrey: 3
    ClothingUniformJumpskirtSecGrey: 3
    ClothingUniformJumpsuitSecBlue: 3
    ClothingHeadsetSecurity: 3
    ClothingOuterWinterSec: 2
    ClothingOuterArmorBasic: 2
    ClothingLongcoatBrigmedic: 2 # DeltaV - Longcoats
    ClothingLongcoatSecurity: 2 # DeltaV - Longcoats
    ClothingNeckCWPSec: 2 # DeltaV - add cold weather ponchos
    ClothingNeckScarfStripedRed: 3
    ClothingOuterArmorBasicSlim: 2
    ClothingEyesBlindfold: 1
    # ClothingShoesBootsCombat: 1 # starcup: combat boots are cosmetic now
    ClothingShoesBootsWinterSec: 2
    ClothingHeadHelmetJustice: 1
    ClothingOuterSweaterSecurity: 3 # starcup
  contrabandInventory:
    ClothingMaskClownSecurity: 1
    ClothingMaskMimeSecurity: 1
    ToyFigurineSecurity: 1
    ToyFigurineWarden: 1
    ToyFigurineHeadOfSecurity: 1
