- type: gameMap
  id: Saltern
  mapName: 'Saltern'
  mapPath: /Maps/_starcup/saltern.yml
  minPlayers: 0
  maxPlayers: 35
  fallback: true
  stations:
    Saltern:
      stationProto: StandardNanotrasenStation
      components:
        - type: StationNameSetup
          mapNameTemplate: '{0} Saltern {1}'
          nameGenerator:
            !type:SyndicateNameGenerator
            prefixCreator: '14'
        - type: StationEmergencyShuttle # starcup: added the StationEmergencyShuttle type and emergencyShuttlePath
          emergencyShuttlePath: /Maps/_starcup/Shuttles/SYND_EvacShip.yml # starcup: added SYND_EvacShip.yml
        - type: StationJobs
          availableJobs: # 57 jobs total w/o latejoins & interns, 77 jobs total w/ latejoins & interns
            #command (8)
            Captain: [ 1, 1 ]
            HeadOfPersonnel: [ 1, 1 ]
            HeadOfSecurity: [ 1, 1 ]
            ChiefMedicalOfficer: [ 1, 1 ]
            ChiefEngineer: [ 1, 1 ]
            ResearchDirector: [ 1, 1 ]
            Quartermaster: [ 1, 1 ]
            AdministrativeAssistant: [ 1, 1 ] # starcup +1 - new locker
            #service (10 - 12)
            Bartender: [ 1, 2 ] # starcup +0,1 - beefed up maints bars
            Botanist: [ 1, 2 ]
            Chef: [ 1, 1 ]
            Janitor: [ 2, 2 ] # starcup +1 - saltern is filthy!
            Chaplain: [ 1, 1 ]
            Librarian: [ 1, 1 ]
            Reporter: [ 1, 1 ] # starcup +1 - new office
            ServiceWorker: [ 2, 2 ]
            #engineering (6)
            AtmosphericTechnician: [ 2, 2 ]
            StationEngineer: [ 4, 4 ]
            TechnicalAssistant: [ 4, 4 ] #intern, not counted
            #medical (7)
            Chemist: [ 2, 2 ]
            MedicalDoctor: [ 3, 3 ]
            MedicalIntern: [ 4, 4 ] #intern, not counted
            Paramedic: [ 1, 1 ]
            Psychologist: [ 1, 1 ] # starcup +1 - new office
            #science (5)
            Scientist: [ 4, 4 ]
            ResearchAssistant: [ 2, 2 ] #intern, not counted
            Roboticist: [ 1, 1 ] # starcup +1 - added spawn
            #security (9)
            Warden: [ 1, 1 ]
            Detective: [ 1, 1 ]
            SecurityOfficer: [ 4, 4 ]
            SecurityCadet: [ 4, 4 ] #intern, not counted
            Brigmedic: [ 1, 1 ] # starcup +1 - added combat medic room
            Prisoner: [ 2, 2 ] # starcup  +2 - expanded perma
            #supply (5 - 6) # starcup
            SalvageSpecialist: [ 2, 3 ]
            CargoTechnician: [ 2, 2 ]
            CargoAssistant: [ 1, 1 ] # intern, not counted # starcup +1 - added spawn
            Courier: [ 1, 1 ] # starcup - added mailroom
            #civilian (4+)
            Passenger: [ -1, -1 ] #infinite, not counted
            Boxer: [ 1, 2 ] # starcup +1, added boxing ring
            Clown: [ 1, 1 ]
            Mime: [ 1, 2 ] # starcup +1, mimes are important
            Musician: [ 1, 1 ]
            #silicon (3)
            Borg: [ 2, 2 ]
            StationAi: [ 1, 1 ] # starcup +1, added AI asteroid
