- type: shader
  id: DisplacedStencilDraw
  kind: source
  path: "/Textures/Shaders/displacement.swsl"
  stencil:
    ref: 1
    op: Keep
    func: NotEqual
  params:
    displacementSize: 127

- type: shader
  id: DisplacedDraw
  kind: source
  path: "/Textures/Shaders/displacement.swsl"
  params:
    displacementSize: 127
