# TODO BODY: Part damage
- type: entity
  id: PartSlime
  parent: [BaseItem, BasePart]
  name: "slime body part"
  abstract: true

- type: entity
  id: TorsoSlime
  name: "slime torso"
  parent: [PartSlime, BaseTorso]
  components:
    - type: Sprite
      sprite: Mobs/Species/Slime/parts.rsi
      state: "torso_m"

- type: entity
  id: HeadSlime
  name: "slime head"
  parent: [PartSlime, BaseHead]
  components:
    - type: Sprite
      sprite: Mobs/Species/Slime/parts.rsi
      state: "head_m"
  
- type: entity
  id: LeftArmSlime
  name: "left slime arm"
  parent: [PartSlime, BaseLeftArm]
  components:
    - type: Sprite
      sprite: Mobs/Species/Slime/parts.rsi
      state: "l_arm"

- type: entity
  id: RightArmSlime
  name: "right slime arm"
  parent: [PartSlime, BaseRightArm]
  components:
    - type: Sprite
      sprite: Mobs/Species/Slime/parts.rsi
      state: "r_arm"

- type: entity
  id: LeftHandSlime
  name: "left slime hand"
  parent: [PartSlime, BaseLeftHand]
  components:
    - type: Sprite
      sprite: Mobs/Species/Slime/parts.rsi
      state: "l_hand"

- type: entity
  id: RightHandSlime
  name: "right slime hand"
  parent: [PartSlime, BaseRightHand]
  components:
    - type: Sprite
      sprite: Mobs/Species/Slime/parts.rsi
      state: "r_hand"

- type: entity
  id: LeftLegSlime
  name: "left slime leg"
  parent: [PartSlime, BaseLeftLeg]
  components:
    - type: Sprite
      sprite: Mobs/Species/Slime/parts.rsi
      state: "l_leg"

- type: entity
  id: RightLegSlime
  name: "right slime leg"
  parent: [PartSlime, BaseRightLeg]
  components:
    - type: Sprite
      sprite: Mobs/Species/Slime/parts.rsi
      state: "r_leg"

- type: entity
  id: LeftFootSlime
  name: "left slime foot"
  parent: [PartSlime, BaseLeftFoot]
  components:
    - type: Sprite
      sprite: Mobs/Species/Slime/parts.rsi
      state: "l_foot"

- type: entity
  id: RightFootSlime
  name: "right slime foot"
  parent: [PartSlime, BaseRightFoot]
  components:
    - type: Sprite
      sprite: Mobs/Species/Slime/parts.rsi
      state: "r_foot"
