# Antag
- type: entity
  name: monkey
  id: MobBaseNanotrasenMonkey
  parent: MobBaseSyndicateMonkey
  suffix: NanoTrasen base
  components:
  - type: Loadout
    prototypes: [NanotrasenOperativeGearMonkey]

- type: entity
  id: MobMonkeyNanotrasenAgent
  parent: MobBaseNanotrasenMonkey
  suffix: NanoTrasen agent
  components:
    # make the player a traitor once its taken
  - type: AutoTraitor
    profile: TraitorReinforcement

- type: entity
  id: MobMonkeyNanotrasenAgentNukeops # Reinforcement exclusive to nukeops uplink
  parent: MobBaseNanotrasenMonkey
  suffix: NukeOps, NanoTrasen
  components:
  - type: NukeOperative

- type: entity
  parent: [ BaseTraitorContraband, MobGrenadePenguin ]
  id: MobGrenadePenguinNT
  suffix: NanoTrasen
  description: A small penguin with a grenade strapped around its neck. Harvested by NanoTrasen from icy shit-hole planets.

- type: entity
  name: NanoCat
  id: MobCatNT
  parent: MobCatSyndy
  components:
  - type: Sprite
    sprite: _starcup/Mobs/Pets/cat.rsi
    layers:
    - map: ["enum.DamageStateVisualLayers.Base"]
      state: nanocat
  - type: DamageStateVisuals
    states:
      Alive:
        Base: nanocat
      Critical:
        Base: nanocat_dead
      Dead:
        Base: nanocat_dead
  - type: GhostRole
    prob: 1
    name: ghost-role-information-NanoCat-name
    allowMovement: true
    description: ghost-role-information-SyndiCat-description
    rules: ghost-role-information-SyndiCat-rules
    mindRoles:
    - MindRoleGhostRoleTeamAntagonist
    raffle:
      settings: default
