# gloves
- type: entity
  parent: BaseToggleAction
  id: ActionToggleNinjaGloves
  name: Toggle ninja gloves
  description: Toggles all glove actions on left click. Includes your doorjack, draining power, stunning enemies and hacking certain computers.
  components:
  - type: Action
    priority: -13

# suit
- type: entity
  parent: BaseAction
  id: ActionCreateThrowingStar
  name: Create throwing star
  description: Channels suit power into creating a throwing star that deals extra stamina damage.
  components:
  - type: Action
    useDelay: 0.5
    icon:
      sprite: Objects/Weapons/Throwable/throwing_star.rsi
      state: icon
    itemIconStyle: NoItem
    priority: -10
  - type: InstantAction
    event: !type:CreateItemEvent {}

- type: entity
  parent: BaseAction
  id: ActionRecallKatana
  name: Recall katana
  description: Teleports the Energy Katana linked to this suit to its wearer, cost based on distance.
  components:
  - type: Action
    useDelay: 1
    icon:
      sprite: Objects/Weapons/Melee/energykatana.rsi
      state: icon
    itemIconStyle: NoItem
    priority: -11
  - type: InstantAction
    event: !type:RecallKatanaEvent {}

- type: entity
  parent: BaseAction
  id: ActionNinjaEmp
  name: EM Burst
  description: Disable any nearby technology with an electro-magnetic pulse.
  components:
  - type: Action
    icon:
      sprite: Objects/Weapons/Grenades/empgrenade.rsi
      state: icon
    itemIconStyle: BigAction
    priority: -13
  - type: InstantAction
    event: !type:NinjaEmpEvent {}

- type: entity
  parent: BaseAction
  id: ActionTogglePhaseCloak
  name: Phase cloak
  description: Toggles your suit's phase cloak. Beware that if you are hit, all abilities are disabled for 5 seconds, including your cloak!
  components:
  - type: Action
    # have to plan (un)cloaking ahead of time
    useDelay: 5
    priority: -9
  - type: InstantAction
    event: !type:ToggleActionEvent

# katana
- type: entity
  parent: BaseAction
  id: ActionEnergyKatanaDash
  name: Katana dash
  description: Teleport to anywhere you can see, if your Energy Katana is in your hand.
  components:
  - type: Action
    icon:
      sprite: Objects/Magic/magicactions.rsi
      state: blink
    itemIconStyle: NoItem
    sound:
      path: /Audio/Magic/blink.ogg
      params:
        volume: 5
    priority: -12
  - type: TargetAction
    checkCanAccess: false
    range: 0
  - type: WorldTargetAction
    event: !type:DashEvent
