# Tail Markings
- type: marking
  id: VulpTailFennec
  bodyPart: Tail
  markingCategory: Tail
  speciesRestriction: [ Vulpkanin, Felinid ] # starcup: let felinids take vulp tails
  sprites:
    - sprite: _DV/Mobs/Customization/Vulpkanin/tail_markings.rsi # starcup: use delta-v sprite
      state: fennec
#    - sprite: Mobs/Customization/Vulpkanin/tail_markings.rsi # starcup: not used by delta-v sprite
#      state: fennec-tip

- type: marking
  id: VulpTailFluffy
  bodyPart: Tail
  markingCategory: Tail
  speciesRestriction: [ Vulpkanin, Felinid ] # starcup: let felinids take vulp tails
  # begin starcup: tail layering fixes
  layering:
    fluffy: TailOversuit
    fluffy_BACK: TailBehind
  colorLinks:
    fluffy_BACK: fluffy
  sprites:
  - sprite: _starcup/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: fluffy
  - sprite: _starcup/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: fluffy_BACK
  # end starcup

- type: marking
  id: VulpTailHusky
  bodyPart: Tail
  markingCategory: Tail
  speciesRestriction: [ Vulpkanin ]
  sprites:
#    - sprite: Mobs/Customization/Vulpkanin/tail_markings.rsi # starcup: unused by delta-v sprite
#      state: husky
    - sprite: _DV/Mobs/Customization/Vulpkanin/tail_markings.rsi # starcup: use delta-v sprite
      state: husky-inner
    - sprite: _DV/Mobs/Customization/Vulpkanin/tail_markings.rsi # starcup: use delta-v sprite
      state: husky-outer

- type: marking
  id: VulpTailLong
  bodyPart: Tail
  markingCategory: Tail
  speciesRestriction: [ Vulpkanin, Felinid ] # starcup: let felinids take vulp tails
  # begin starcup: tail layering fixes
  layering:
    long: TailOversuit
    long-tip: TailOversuit
    long_BACK: TailBehind
    long-tip_BACK: TailBehind
  colorLinks:
    long_BACK: long
    long-tip_BACK: long-tip
  sprites:
  - sprite: _starcup/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: long
  - sprite: _starcup/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: long-tip
  - sprite: _starcup/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: long_BACK
  - sprite: _starcup/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: long-tip_BACK
  # end starcup

- type: marking
  id: VulpTailVulp
  bodyPart: Tail
  markingCategory: Tail
  speciesRestriction: [ Vulpkanin, Felinid ] # starcup: let felinids take vulp tails
  # begin floof: tail layering fixes
  layering:
    vulp: TailOversuit
    vulp-fade: TailOversuit
    vulp_BACK: TailBehind
    vulp-fade_BACK: TailBehind
  colorLinks:
    vulp_BACK: vulp
    vulp-fade_BACK: vulp-fade
  sprites:
  - sprite: _Floof/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: vulp
  - sprite: _Floof/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: vulp-fade
  - sprite: _Floof/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: vulp_BACK
  - sprite: _Floof/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: vulp-fade_BACK
  # end floof

- type: marking
  id: VulpTailVulpFade
  bodyPart: Tail
  markingCategory: Tail
  speciesRestriction: [ Vulpkanin, Felinid ] # starcup: let felinids take vulp tails
  # begin floof: tail layering fixes
  layering:
    vulp_alt: TailOversuit
    vulp_alt-fade: TailOversuit
    vulp_alt_BACK: TailBehind
    vulp_alt-fade_BACK: TailBehind
  colorLinks:
    vulp_alt_BACK: vulp_alt
    vulp_alt-fade_BACK: vulp_alt-fade
  sprites:
  - sprite: _Floof/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: vulp_alt
  - sprite: _Floof/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: vulp_alt-fade
  - sprite: _Floof/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: vulp_alt_BACK
  - sprite: _Floof/Mobs/Customization/Vulpkanin/tail_markings.rsi
    state: vulp_alt-fade_BACK
  # end floof
