- type: entity
  save: false
  name: Urisst' Mzhand
  parent: BaseMobSpeciesOrganic
  id: BaseMobReptilian
  abstract: true
  components:
  - type: HumanoidAppearance
    species: Reptilian
    hideLayersOnEquip:
    - Snout
    - HeadTop
    - HeadSide
    - Tail
    undergarmentBottom: UndergarmentBottomBoxersReptilian
  - type: Hunger
  - type: Puller
    needsHands: false
  - type: Thirst
  - type: Carriable # Carrying system from nyanotrasen.
  - type: Icon
    sprite: Mobs/Species/Reptilian/parts.rsi
    state: full
  - type: Body
    prototype: Reptilian
    requiredLegs: 2
  # begin starcup: people are not food
  # - type: Butcherable
  #   butcheringType: Spike
  #   spawned:
  #   - id: FoodMeatLizard
  #     amount: 5
  # end starcup
  - type: LizardAccent
  - type: Speech
    speechSounds: Lizard
    speechVerb: Reptilian
    allowedEmotes: ['Thump', 'LizardHiss'] # imp: added hiss # starcup: Hiss -> LizardHiss
  - type: TypingIndicator
    proto: lizard
  - type: Vocal
    sounds:
      Male: MaleReptilian
      Female: FemaleReptilian
      Unsexed: MaleReptilian
  - type: BodyEmotes
    soundsId: ReptilianBodyEmotes
  - type: Damageable
    damageContainer: Biological
    damageModifierSet: Scale
  - type: MeleeWeapon
    soundHit:
      collection: AlienClaw
    angle: 30
    animation: WeaponArcClaw
    damage:
      types:
        Slash: 5
  - type: Temperature
    heatDamageThreshold: 400
    coldDamageThreshold: 285
    currentTemperature: 310.15
    specificHeat: 42
    coldDamage:
      types:
        Cold : 0.1 #per second, scales with temperature & other constants
    heatDamage:
      types:
        Heat : 1.5 #per second, scales with temperature & other constants
  - type: TemperatureSpeed
    thresholds:
      301: 0.9
      295: 0.8
      285: 0.7
  - type: Wagging
  - type: Inventory
    speciesId: reptilian
    femaleDisplacements:
      jumpsuit:
        sizeMaps:
          32:
            sprite: Mobs/Species/Human/displacement.rsi
            state: jumpsuit-female
      head:
        sizeMaps:
          32:
            sprite: Mobs/Species/Reptilian/displacement.rsi
            state: head
      mask:
        sizeMaps:
          32:
            sprite: Mobs/Species/Reptilian/displacement.rsi
            state: mask
    displacements:
      head:
        sizeMaps:
          32:
            sprite: Mobs/Species/Reptilian/displacement.rsi
            state: head
      mask:
        sizeMaps:
          32:
            sprite: Mobs/Species/Reptilian/displacement.rsi
            state: mask
  - type: FootPrints # DeltaV port from EE, blood splatter
    leftBarePrint: "footprint-left-bare-lizard"
    rightBarePrint: "footprint-right-bare-lizard"

- type: entity
  parent: BaseSpeciesDummy
  id: MobReptilianDummy
  categories: [ HideSpawnMenu ]
  description: A dummy unathi meant to be used in character setup. # starcup: rename reptilians to unathi
  components:
  - type: HumanoidAppearance
    species: Reptilian
    hideLayersOnEquip:
    - Snout
    - HeadTop
    - HeadSide
    undergarmentBottom: UndergarmentBottomBoxersReptilian
  - type: Inventory
    speciesId: reptilian
    femaleDisplacements:
      jumpsuit:
        sizeMaps:
          32:
            sprite: Mobs/Species/Reptilian/displacement.rsi
            state: jumpsuit-female
      head:
        sizeMaps:
          32:
            sprite: Mobs/Species/Reptilian/displacement.rsi
            state: head
      mask:
        sizeMaps:
          32:
            sprite: Mobs/Species/Reptilian/displacement.rsi
            state: mask
    displacements:
      head:
        sizeMaps:
          32:
            sprite: Mobs/Species/Reptilian/displacement.rsi
            state: head
      mask:
        sizeMaps:
          32:
            sprite: Mobs/Species/Reptilian/displacement.rsi
            state: mask

#Weh
