- type: gameMap
  id: Omega
  mapName: 'Omega'
  mapPath: /Maps/_starcup/omega.yml
  minPlayers: 0 # starcup: reduced from 7 -> 0
  maxPlayers: 35
  stations:
    Omega:
      stationProto: StandardNanotrasenStation
      components:
        - type: StationNameSetup
          mapNameTemplate: '{0} Omega Station {1}'
          nameGenerator:
            !type:SyndicateNameGenerator
            prefixCreator: 'TG'
        - type: StationEmergencyShuttle
          emergencyShuttlePath: /Maps/_starcup/Shuttles/SYND_EvacShip.yml # starcup: emergency_omega.yml -> SYND_EvacShip.yml
        - type: StationJobs
          availableJobs: # 54 jobs total w/o latejoins & interns, 64 jobs total w/ latejoins & interns
            #command (8)
            Captain: [ 1, 1 ]
            HeadOfPersonnel: [ 1, 1 ]
            HeadOfSecurity: [ 1, 1 ]
            ChiefMedicalOfficer: [ 1, 1 ]
            ChiefEngineer: [ 1, 1 ]
            ResearchDirector: [ 1, 1 ]
            Quartermaster: [ 1, 1 ]
            AdministrativeAssistant: [ 1, 1 ]
            #service (9 - 10)
            Bartender: [ 1, 1 ]
            Botanist: [ 2, 2 ]
            Chef: [ 1, 1 ]
            Janitor: [ 1, 2 ]
            Chaplain: [ 1, 1 ]
            Librarian: [ 1, 1 ]
            ServiceWorker: [ 2, 2 ]
            #engineering (5)
            AtmosphericTechnician: [ 2, 2 ]
            StationEngineer: [ 3, 3 ]
            TechnicalAssistant: [ 2, 2 ] #intern, not counted
            #medical (7)
            Chemist: [ 2, 2 ]
            MedicalDoctor: [ 3, 3 ]
            Paramedic: [ 1, 1 ]
            Psychologist: [ 1, 1 ]
            MedicalIntern: [ 2, 2 ] #intern, not counted
            #science (5)
            Scientist: [ 4, 4 ]
            Roboticist: [ 1, 1 ]
            ResearchAssistant: [ 2, 2 ] #intern, not counted
            #security (9)
            Warden: [ 1, 1 ]
            SecurityOfficer: [ 4, 4 ]
            Detective: [ 1, 1 ]
            SecurityCadet: [ 2, 2 ] #intern, not counted
            Lawyer: [ 1, 1 ]
            Prisoner: [ 2, 2 ]
            #supply (5)
            SalvageSpecialist: [ 2, 2 ]
            CargoTechnician: [ 2, 2 ]
            Courier: [ 1, 1 ]
            CargoAssistant: [ 1, 1 ] # intern, not counted
            #civilian (3+)
            Passenger: [ -1, -1 ] #infinite, not counted
            Clown: [ 1, 1 ]
            Mime: [ 1, 1 ]
            Musician: [ 1, 1 ]
            #silicon (3)
            StationAi: [ 1, 1 ]
            Borg: [ 2, 2 ]
