- type: entity
  name: parquet wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodParquet
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_parquet
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodParquet
  - type: Stack
    stackType: FloorTileItemWoodParquet
  - type: Construction
    graph: TileWoodParquet
    node: woodtile

- type: entity
  name: black wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodBlack
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_black
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-black
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodBlack
  - type: Stack
    stackType: FloorTileItemWoodBlack
  - type: Construction
    graph: TileWoodBlack
    node: woodtile

- type: entity
  name: dark wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodDark
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_dark
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-dark
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodDark
  - type: Stack
    stackType: FloorTileItemWoodDark
  - type: Construction
    graph: TileWoodDark
    node: woodtile

- type: entity
  name: light wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodLight
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_light
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-light
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodLight
  - type: Stack
    stackType: FloorTileItemWoodLight
  - type: Construction
    graph: TileWoodLight
    node: woodtile

- type: entity
  name: red wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodRed
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_red
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-red
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodRed
  - type: Stack
    stackType: FloorTileItemWoodRed
  - type: Construction
    graph: TileWoodRed
    node: woodtile

- type: entity
  name: large black wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodLargeBlack
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_large_black
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-black
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodLargeBlack
  - type: Stack
    stackType: FloorTileItemWoodLargeBlack
  - type: Construction
    graph: TileWoodLargeBlack
    node: woodtile

- type: entity
  name: large dark wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodLargeDark
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_large_dark
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-dark
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodLargeDark
  - type: Stack
    stackType: FloorTileItemWoodLargeDark
  - type: Construction
    graph: TileWoodLargeDark
    node: woodtile

- type: entity
  name: large light wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodLargeLight
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_large_light
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-light
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodLargeLight
  - type: Stack
    stackType: FloorTileItemWoodLargeLight
  - type: Construction
    graph: TileWoodLargeLight
    node: woodtile

- type: entity
  name: large red wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodLargeRed
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_large_red
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-red
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodLargeRed
  - type: Stack
    stackType: FloorTileItemWoodLargeRed
  - type: Construction
    graph: TileWoodLargeRed
    node: woodtile

- type: entity
  name: parquet black wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodParquetBlack
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_parquet_black
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-black
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodParquetBlack
  - type: Stack
    stackType: FloorTileItemWoodParquetBlack
  - type: Construction
    graph: TileWoodParquetBlack
    node: woodtile

- type: entity
  name: parquet dark wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodParquetDark
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_parquet_dark
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-dark
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodParquetDark
  - type: Stack
    stackType: FloorTileItemWoodParquetDark
  - type: Construction
    graph: TileWoodParquetDark
    node: woodtile

- type: entity
  name: parquet light wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodParquetLight
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_parquet_light
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-light
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodParquetLight
  - type: Stack
    stackType: FloorTileItemWoodParquetLight
  - type: Construction
    graph: TileWoodParquetLight
    node: woodtile

- type: entity
  name: parquet red wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodParquetRed
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_parquet_red
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-red
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodParquetRed
  - type: Stack
    stackType: FloorTileItemWoodParquetRed
  - type: Construction
    graph: TileWoodParquetRed
    node: woodtile

- type: entity
  name: chess wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodChess
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_chess
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodChess
  - type: Stack
    stackType: FloorTileItemWoodChess
  - type: Construction
    graph: TileWoodChess
    node: woodtile

- type: entity
  name: chess black wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodChessBlack
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_chess_black
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-black
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodChessBlack
  - type: Stack
    stackType: FloorTileItemWoodChessBlack
  - type: Construction
    graph: TileWoodChessBlack
    node: woodtile

- type: entity
  name: chess dark wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodChessDark
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_chess_dark
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-dark
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodChessDark
  - type: Stack
    stackType: FloorTileItemWoodChessDark
  - type: Construction
    graph: TileWoodChessDark
    node: woodtile

- type: entity
  name: chess light wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodChessLight
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_chess_light
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-light
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodChessLight
  - type: Stack
    stackType: FloorTileItemWoodChessLight
  - type: Construction
    graph: TileWoodChessLight
    node: woodtile

- type: entity
  name: chess red wood floor
  parent: FloorTileItemBase
  id: FloorTileItemWoodChessRed
  components:
  - type: Sprite
    sprite: _Corvax/Objects/Tiles/wood.rsi
    state: wood_chess_red
  - type: Item
    sprite: _Corvax/Objects/Tiles/wood.rsi
    heldPrefix: wood-red
  - type: FloorTile
    outputs:
      - Plating
      - FloorWoodChessRed
  - type: Stack
    stackType: FloorTileItemWoodChessRed
  - type: Construction
    graph: TileWoodChessRed
    node: woodtile
