- type: entity
  id: SpaceDisposalUnit
  parent: DisposalUnit
  name: space disposal unit
  description: A pneumatic waste disposal unit with warning signs telling you that it leads to space and that your employer is not responsible for any injury.  # starcup: NT -> your employer
  components:
  - type: Sprite
    sprite: _DV/Structures/Piping/disposal.rsi
    snapCardinals: true
    layers:
    - state: condisposal
      map: [ "enum.DisposalUnitVisualLayers.Unanchored" ]
    - state: disposal
      map: [ "enum.DisposalUnitVisualLayers.Base" ]
    - state: disposal-charging
      map: [ "enum.DisposalUnitVisualLayers.BaseCharging" ]
    - state: disposal-flush
      map: [ "enum.DisposalUnitVisualLayers.OverlayFlush" ]
    - state: dispover-charge
      map: [ "enum.DisposalUnitVisualLayers.OverlayCharging" ]
    - state: dispover-ready
      map: [ "enum.DisposalUnitVisualLayers.OverlayReady" ]
    - state: dispover-full
      map: [ "enum.DisposalUnitVisualLayers.OverlayFull" ]
    - state: dispover-handle
      map: [ "enum.DisposalUnitVisualLayers.OverlayEngaged" ]
    - state: space
