health-examinable-carbon-none = There are no obvious wounds to be seen.

health-examinable-carbon-Slash-8 = [color=yellow]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } a superficial cut.[/color]
health-examinable-carbon-Slash-15 = [color=yellow]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } some small cuts.[/color]
health-examinable-carbon-Slash-30 = [color=orange]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } a few sizeable gashes.[/color]
health-examinable-carbon-Slash-50 = [color=red]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } deep gashes across { POSS-ADJ($target) } body.[/color]
health-examinable-carbon-Slash-75 = [color=red]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } jagged, deep lacerations running across { POSS-ADJ($target) } body.[/color]
# begin imp: edit rephrased some damage stages, originals commented out
# health-examinable-carbon-Slash-100 = [color=red]{ CAPITALIZE(POSS-ADJ($target)) } body looks bloody and mauled.[/color]
# health-examinable-carbon-Slash-200 = [color=crimson]{ CAPITALIZE(POSS-ADJ($target)) } body is completely torn to shreds![/color]
health-examinable-carbon-Slash-100 = [color=crimson]{ CAPITALIZE(POSS-ADJ($target)) } body is completely covered in lacerations.[/color]
health-examinable-carbon-Slash-200 = [color=crimson]{ CAPITALIZE(POSS-ADJ($target)) } body is slashed to ribbons![/color]
# end imp

health-examinable-carbon-Blunt-8 = [color=yellow]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } a mild bruise.[/color]
# begin imp: edit rephrased some damage stages, originals commented out
# health-examinable-carbon-Blunt-15 = [color=yellow]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } some bruises.[/color]
# health-examinable-carbon-Blunt-30 = [color=orange]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-BE($target) } beaten up.[/color]
# health-examinable-carbon-Blunt-50 = [color=red]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-BE($target) } badly beaten up.[/color]
# health-examinable-carbon-Blunt-75 = [color=red]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } major blunt trauma across { POSS-ADJ($target) } body.[/color]
# health-examinable-carbon-Blunt-100 = [color=red]{ CAPITALIZE(POSS-ADJ($target)) } body is disfigured and extensively beaten.[/color]
health-examinable-carbon-Blunt-15 = [color=yellow]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } a few bruises.[/color]
health-examinable-carbon-Blunt-30 = [color=orange]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-BE($target) } bruised.[/color]
health-examinable-carbon-Blunt-50 = [color=red]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-BE($target) } badly bruised.[/color]
health-examinable-carbon-Blunt-75 = [color=red]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-BE($target) } severely bruised all over.[/color]
health-examinable-carbon-Blunt-100 = [color=crimson]{ CAPITALIZE(POSS-ADJ($target)) } body is beaten, swollen and disfigured.[/color]
# end imp
health-examinable-carbon-Blunt-200 = [color=crimson]{ CAPITALIZE(POSS-ADJ($target)) } body is absolutely smashed to a pulp![/color]

health-examinable-carbon-Piercing-8 = [color=yellow]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } a minor puncture wound.[/color]
health-examinable-carbon-Piercing-15 = [color=yellow]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } some puncture wounds.[/color]
health-examinable-carbon-Piercing-30 = [color=orange]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } multiple deep puncture wounds.[/color]
health-examinable-carbon-Piercing-50 = [color=red]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } major deep punctures across { POSS-ADJ($target) } body.[/color]
# begin imp: edit rephrased some damage stages, originals commented out
# health-examinable-carbon-Piercing-75 = [color=red]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } extensive, deep ragged tears across { POSS-ADJ($target) } body.[/color]
# health-examinable-carbon-Piercing-100 = [color=red]{ CAPITALIZE(POSS-ADJ($target)) } body is completely covered in massive, gaping holes.[/color]
# health-examinable-carbon-Piercing-200 = [color=crimson]{ CAPITALIZE(POSS-ADJ($target)) } body looks torn apart![/color]
health-examinable-carbon-Piercing-75 = [color=red]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } extensive, deep ragged holes across { POSS-ADJ($target) } body.[/color]
health-examinable-carbon-Piercing-100 = [color=crimson]{ CAPITALIZE(POSS-ADJ($target)) } body is completely covered in massive, gaping holes.[/color]
health-examinable-carbon-Piercing-200 = [color=crimson]{ CAPITALIZE(POSS-ADJ($target)) } body is shredded by holes![/color]
# end imp

# begin imp: edit rephrased some damage stages, originals commented out
# health-examinable-carbon-Asphyxiation-30 = [color=lightblue]{ CAPITALIZE(POSS-ADJ($target)) } lips are turning blue.[/color]
# health-examinable-carbon-Asphyxiation-75 = [color=lightblue]{ CAPITALIZE(POSS-ADJ($target)) } face is turning blue.[/color]
health-examinable-carbon-Asphyxiation-30 = [color=lightblue]{ CAPITALIZE(POSS-ADJ($target)) } breathing is labored and shallow.[/color]
health-examinable-carbon-Asphyxiation-75 = [color=lightblue]{ CAPITALIZE(POSS-ADJ($target)) } skin is turning blue![/color]
# end imp

health-examinable-carbon-Heat-8 = [color=orange]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } a superficial burn.[/color]
# begin imp: edit rephrased some damage stages, originals commented out
# health-examinable-carbon-Heat-15 = [color=orange]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } a few first-degree burns.[/color]
# health-examinable-carbon-Heat-30 = [color=orange]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } some second-degree burns.[/color]
# health-examinable-carbon-Heat-50 = [color=orange]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-BE($target) } covered in second-degree burns.[/color]
# health-examinable-carbon-Heat-75 = [color=red]{ CAPITALIZE(POSS-ADJ($target)) } body is covered in severe third-degree burns.[/color]
# health-examinable-carbon-Heat-100 = [color=red]{ CAPITALIZE(POSS-ADJ($target)) } body is extensively covered in fourth-degree burns.[/color]
health-examinable-carbon-Heat-15 = [color=orange]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } a few burns.[/color]
health-examinable-carbon-Heat-30 = [color=orange]{ CAPITALIZE(POSS-ADJ($target)) } skin is burnt, shiny and swollen.[/color]
health-examinable-carbon-Heat-50 = [color=orange]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-BE($target) } covered in shiny, swollen burns.[/color]
health-examinable-carbon-Heat-75 = [color=red]{ CAPITALIZE(POSS-ADJ($target)) } skin is leathery and charred.[/color]
health-examinable-carbon-Heat-100 = [color=crimson]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-BE($target) } burned deep enough to expose bone.[/color]
# end imp
health-examinable-carbon-Heat-200 = [color=crimson]{ CAPITALIZE(POSS-ADJ($target)) } body is completely burnt to a crisp![/color]

health-examinable-carbon-Shock-15 = [color=lightgoldenrodyellow]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } mild charring on { POSS-ADJ($target) } skin.[/color]
health-examinable-carbon-Shock-30 = [color=lightgoldenrodyellow]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } charring across { POSS-ADJ($target) } body.[/color]
health-examinable-carbon-Shock-50 = [color=lightgoldenrodyellow]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } serious charring across { POSS-ADJ($target) } body.[/color]
health-examinable-carbon-Shock-75 = [color=lightgoldenrodyellow]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } massive, charred wounds across { POSS-ADJ($target) } body.[/color]
health-examinable-carbon-Shock-100 = [color=lightgoldenrodyellow]{ CAPITALIZE(POSS-ADJ($target)) } body has extreme electrical burns across it![/color]
health-examinable-carbon-Shock-200 = [color=lightgoldenrodyellow]{ CAPITALIZE(POSS-ADJ($target)) } body is completely fried![/color]

# begin imp: edit rephrased some damage stages, originals commented out
# health-examinable-carbon-Cold-8 = [color=lightblue]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } mild frostbite at the tips of { POSS-ADJ($target) } fingers.[/color]
# health-examinable-carbon-Cold-15 = [color=lightblue]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } first-degree frostbite at the ends of { POSS-ADJ($target) } extremities.[/color]
# health-examinable-carbon-Cold-30 = [color=lightblue]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } second-degree frostbite on { POSS-ADJ($target) } extremities.[/color]
# health-examinable-carbon-Cold-50 = [color=lightblue]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } major third-degree frostbite on { POSS-ADJ($target) } extremities.[/color]
health-examinable-carbon-Cold-8 = [color=lightblue]{ CAPITALIZE(POSS-ADJ($target)) } fingertips are cold to the touch.[/color]
health-examinable-carbon-Cold-15 = [color=lightblue]{ CAPITALIZE(POSS-ADJ($target)) } fingertips are flushed and cold.[/color]
health-examinable-carbon-Cold-30 = [color=lightblue]{ CAPITALIZE(POSS-ADJ($target)) } extremeties are flushed, cold and hard to the touch.[/color]
health-examinable-carbon-Cold-50 = [color=lightblue]{ CAPITALIZE(POSS-ADJ($target)) } extremeties are dark and cold.[/color]
# end imp
health-examinable-carbon-Cold-75 = [color=lightblue]{ CAPITALIZE(POSS-ADJ($target)) } limbs are dark, cold and necrotic.[/color]
# begin imp: edit rephrased some damage stages, originals commented out
# health-examinable-carbon-Cold-100 = [color=lightblue]{ CAPITALIZE(POSS-ADJ($target)) } body is covered in extensive fourth-degree frostbite.[/color]
health-examinable-carbon-Cold-100 = [color=lightblue]{ CAPITALIZE(POSS-ADJ($target)) } entire body is cold, dark and necrotic.[/color]
# end imp
health-examinable-carbon-Cold-200 = [color=lightblue]{ CAPITALIZE(POSS-ADJ($target)) } body is frozen rock solid![/color]

health-examinable-carbon-Caustic-8 = [color=yellowgreen]{ CAPITALIZE(POSS-ADJ($target)) } skin looks slightly discolored.[/color]
health-examinable-carbon-Caustic-15 = [color=yellowgreen]{ CAPITALIZE(POSS-ADJ($target)) } skin looks irritated and bleached.[/color]
health-examinable-carbon-Caustic-30 = [color=yellowgreen]{ CAPITALIZE(POSS-ADJ($target)) } skin is inflamed and beginning to shed.[/color]
health-examinable-carbon-Caustic-50 = [color=yellowgreen]{ CAPITALIZE(POSS-ADJ($target)) } skin is burnt and peeling off in large chunks.[/color]
health-examinable-carbon-Caustic-75 = [color=yellowgreen]{ CAPITALIZE(POSS-ADJ($target)) } skin is severely burnt and is sloughing off.[/color]
# begin imp: edit rephrased some damage stages, originals commented out
# health-examinable-carbon-Caustic-100 = [color=yellowgreen]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } extreme chemical burns across { POSS-ADJ($target) } body.[/color]
health-examinable-carbon-Caustic-100 = [color=yellowgreen]Most of { POSS-ADJ($target) } is sloughing and melting away.[/color]
# end imp
health-examinable-carbon-Caustic-200 = [color=yellowgreen]Most of { POSS-ADJ($target) } body is completely melted![/color]

health-examinable-carbon-Radiation-50 = [color=orange]{ CAPITALIZE(POSS-ADJ($target)) } skin has formed large blisters.[/color]
health-examinable-carbon-Radiation-100 = [color=orange]{ CAPITALIZE(POSS-ADJ($target)) } skin is covered in lesions and is peeling off in chunks.[/color]
