- type: entityTable
  id: XenoArtifactEffectsDefaultTable
  table: !type:GroupSelector
    children:
    # hijacks use key, prevents from using artifact, sadly
    #- id: XenoArtifactEffectUniversalIntercom
    #  weight: 10.0
    - id: XenoArtifactSolutionStorage
      weight: 10.0
    - id: XenoArtifactPhasing
      weight: 2.0
    - id: XenoArtifactWandering
      weight: 4.0
    - id: XenoArtifactSpeedUp
      weight: 4.0
    - id: XenoArtifactGhost
      weight: 2.0
    - id: XenoArtifactEffectBadFeeling
      weight: 10.0
    - id: XenoArtifactEffectGoodFeeling
      weight: 10.0
    - id: XenoArtifactEffectJunkSpawn
      weight: 10.0
    - id: XenoArtifactEffectLightFlicker
      weight: 10.0
    - id: XenoArtifactPotassiumWave
      weight: 7.0
    - id: XenoArtifactFloraSpawn
      weight: 10.0
    - id: XenoArtifactChemicalPuddle
      weight: 10.0
    - id: XenoArtifactThrowThingsAround
      weight: 10.0
    - id: XenoArtifactColdWave
      weight: 10.0
    - id: XenoArtifactHeatWave
      weight: 4.0
    - id: XenoArtifactFoamMild
      weight: 8.0
    - id: XenoArtifactRandomInstrumentSpawn
      weight: 10.0
    - id: XenoArtifactMonkeySpawn
      weight: 10.0
    - id: XenoArtifactRadioactive
      weight: 8.0
    - id: XenoArtifactChargeBattery
      weight: 10.0
    - id: XenoArtifactKnock
      weight: 4.0
    - id: XenoArtifactMagnet
      weight: 2.0
    - id: XenoArtifactMagnetNegative
      weight: 2.0
    - id: XenoArtifactStealth
      weight: 1.0
    - id: XenoArtifactRareMaterialSpawnSilver
      weight: 1.8 # amount is laughable
    - id: XenoArtifactRareMaterialSpawnPlasma
      weight: 2.0 # amount is laughable
    - id: XenoArtifactRareMaterialSpawnGold
      weight: 1.8 # amount is laughable
    - id: XenoArtifactRareMaterialSpawnUranium
      weight: 1.0 # amount is laughable
    - id: XenoArtifactAngryCarpSpawn
      weight: 4.0
    - id: XenoArtifactFaunaSpawn
      weight: 10.0
    # begin starcup: collapse fauna spawn nodes into one
    # - id: XenoArtifactHostileFaunaSpawn
    #   weight: 10.0
    - id: XenoArtifactCashSpawn
      weight: 10.0
    - id: XenoArtifactShatterWindows
      weight: 8.0
    - id: XenoArtifactFoamGood
      weight: 4.0
    - id: XenoArtifactFoamDangerous
      weight: 2.0
    - id: XenoArtifactPuddleRare
      weight: 2.0
    - id: XenoArtifactAnomalySpawn
      weight: 10.0
    - id: XenoArtifactIgnite
      weight: 2.0
    - id: XenoArtifactTeleport
      weight: 2.0
    - id: XenoArtifactEmp
      weight: 2.0
    - id: XenoArtifactPolyMonkey
      weight: 2.0
    - id: XenoArtifactPolyLuminous
      weight: 2.0
    - id: XenoArtifactPolyLizard
      weight: 2.0
    - id: XenoArtifactRadioactiveStrong
      weight: 3.0
    - id: XenoArtifactMaterialSpawnGlass
      weight: 3.3
    - id: XenoArtifactMaterialSpawnSteel
      weight: 3.3
    - id: XenoArtifactMaterialSpawnPlastic
      weight: 3.3
    - id: XenoArtifactPortal
      weight: 2.0
    - id: XenoArtifactArtifactSpawn
      weight: 0.5
    - id: XenoArtifactShuffle
      weight: 3.0
    - id: XenoArtifactHealAll
      weight: 1.0
    #- id: XenoArtifactTesla
    #  weight: 10.0
    #- id: XenoArtifactSingularity
    #  weight: 10.0
    - id: XenoArtifactExplosionScary
      weight: 1.0
    - id: XenoArtifactBoom
      weight: 5.0
    - id: XenoArtifactEffectCreationGasPlasma
      weight: 2.0
    - id: XenoArtifactEffectCreationGasTritium
      weight: 2.0
    - id: XenoArtifactEffectCreationGasAmmonia
      weight: 3.0
    - id: XenoArtifactEffectCreationGasFrezon
      weight: 1.0
    - id: XenoArtifactEffectCreationGasNitrousOxide
      weight: 4.0
    - id: XenoArtifactEffectCreationGasCarbonDioxide
      weight: 4.0

- type: entityTable
  id: XenoArtifactEffectsHandheldOnlyTable
  table: !type:GroupSelector
    children:
    #- id: XenoArtifactBecomeRandomInstrument
    #  weight 10.0 # removed until we have value-based system
    #- id: XenoArtifactGun
    #  weight 4.0 #it conflicts with default interaction - it should activate artifact nodes
    - id: XenoArtifactOmnitool
      weight: 10.0
    - id: XenoArtifactDrill
      weight: 10.0

- type: entity
  id: BaseXenoArtifactEffect
  name: effect
  description: Unknown
  categories: [ HideSpawnMenu ]
  abstract: true
  components:
  - type: XenoArtifactNode
  - type: NameIdentifier
    group: XenoArtifactNode

- type: entity
  id: BaseOneTimeXenoArtifactEffect
  parent: BaseXenoArtifactEffect
  name: one-time-effect
  description: Unknown
  categories: [ HideSpawnMenu ]
  abstract: true
  components:
  - type: XenoArtifactNode
    maxDurability: 1
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 0
  - type: NameIdentifier
    group: XenoArtifactNode

- type: entity
  id: XenoArtifactEffectUniversalIntercom
  parent: BaseOneTimeXenoArtifactEffect
  description: Obtains ability of long-distance communication device
  components:
  - type: XAEApplyComponents
    components:
    - type: RadioMicrophone
      powerRequired: false
      toggleOnInteract: false
      listenRange: 3
    - type: Speech
    - type: RadioSpeaker
      toggleOnInteract: false
    - type: ActivatableUI
      key: enum.IntercomUiKey.Key
    - type: Intercom
      requiresPower: false
      supportedChannels:
      - Common
      - CentCom
      - Command
      - Engineering
      - Medical
      - Science
      - Security
      - Service
      - Supply

- type: entity
  id: XenoArtifactBecomeRandomInstrument
  parent: BaseOneTimeXenoArtifactEffect
  description: Obtains ability of musical instrument
  components:
  - type: XAEApplyComponents
    components:
    - type: Instrument
    - type: ActivatableUI
      singleUser: true
      verbText: verb-instrument-openui
      key: enum.InstrumentUiKey.Key

- type: entity
  id: XenoArtifactStorage
  parent: BaseOneTimeXenoArtifactEffect
  description: Obtains ability of hidden storage
  components:
  - type: XAEApplyComponents
    components:
    - type: Item
      size: Huge
    - type: Storage
      maxItemSize: Huge
      grid:
      - 0,0,10,5

- type: entity
  id: XenoArtifactPhasing
  parent: BaseOneTimeXenoArtifactEffect
  description: Becomes phased
  components:
  - type: XAERemoveCollision

- type: entity
  id: XenoArtifactWandering
  parent: BaseOneTimeXenoArtifactEffect
  description: Starts to move sporadically
  components:
  - type: XAEApplyComponents
    components:
    - type: RandomWalk
      minSpeed: 12
      maxSpeed: 20
      minStepCooldown: 1
      maxStepCooldown: 3

- type: entity
  id: XenoArtifactSolutionStorage
  parent: BaseOneTimeXenoArtifactEffect
  description: Obtains ability of container for chemical solutions
  components:
  - type: XAEApplyComponents
    components:
    - type: SolutionContainerManager
      solutions:
        beaker:
          maxVol: 150
    - type: FitsInDispenser
      solution: beaker
    - type: RefillableSolution
      solution: beaker
    - type: DrainableSolution
      solution: beaker
    - type: ExaminableSolution
      solution: beaker
    - type: DrawableSolution
      solution: beaker
    - type: InjectableSolution
      solution: beaker
    - type: SolutionTransfer
      canChangeTransferAmount: true
    - type: Edible
      edible: Drink
      solution: beaker
      destroyOnEmpty: false
      utensil: None

- type: entity
  id: XenoArtifactSpeedUp
  parent: BaseOneTimeXenoArtifactEffect
  description: Improves holder movement speed
  components:
  - type: XAEApplyComponents
    components:
    - type: HeldSpeedModifier
      walkModifier: 1.2
      sprintModifier: 1.3

- type: entity
  id: XenoArtifactDrill
  parent: BaseOneTimeXenoArtifactEffect
  description: Obtains ability of drill
  components:
  - type: XAEApplyComponents
    components:
    - type: MeleeWeapon
      damage:
        types:
          Piercing: 18
          Blunt: 4
      soundHit:
        path: /Audio/Weapons/bladeslice.ogg
    - type: Sharp

- type: entity
  id: XenoArtifactGenerateEnergy
  parent: BaseOneTimeXenoArtifactEffect # todo - increment power, but only once per node
  description: Produces power
  components:
  - type: XAEApplyComponents
    components:
    - type: PowerSupplier
      supplyRate: 20000
    - type: NodeContainer
      examinable: true
      nodes:
        output_hv:
          !type:CableDeviceNode
          nodeGroupID: HVPower

- type: entity
  id: XenoArtifactGun
  parent: BaseOneTimeXenoArtifactEffect
  description: Obtains ability of firearm
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: RevolverAmmoProvider
      whitelist:
        tags:
        - CartridgeMagnum
        - SpeedLoaderMagnum
      proto: CartridgeMagnum
      capacity: 7
      chambers: [ True, True, True, True, True, True, True ]
      ammoSlots: [ null, null, null, null, null, null, null ]
      soundEject:
        path: /Audio/Weapons/Guns/MagOut/revolver_magout.ogg
      soundInsert:
        path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg
    - type: Gun
      selectedMode: SemiAuto
      fireRate: 2
      availableModes:
      - SemiAuto
      - FullAuto # no alien revolver in buildings
      soundGunshot:
        path: /Audio/Weapons/Guns/Gunshots/revolver.ogg

- type: entity
  id: XenoArtifactGhost
  parent: BaseOneTimeXenoArtifactEffect
  description: Becomes sentient
  components:
  - type: XAEApplyComponents
    components:
    - type: GhostRole
      allowMovement: true
      allowSpeech: true
      makeSentient: true
      name: ghost-role-information-artifact-name
      description: ghost-role-information-artifact-description
      rules: ghost-role-information-freeagent-rules
      raffle:
        settings: default
      mindRoles:
      - MindRoleGhostRoleFreeAgent
    - type: GhostTakeoverAvailable

- type: entity
  id: XenoArtifactOmnitool
  parent: BaseOneTimeXenoArtifactEffect
  description: Obtains ability of omnitool
  components:
  - type: XAEApplyComponents
    components:
    - type: UserInterface
      interfaces:
          enum.SignalLinkerUiKey.Key:
            type: SignalPortSelectorBoundUserInterface
    - type: ToolTileCompatible
    - type: Tool
      qualities:
      - Screwing
      speedModifier: 2 # Very powerful multitool to balance out the desire to sell or scrap for points
      useSound: /Audio/Items/drill_use.ogg
    - type: Tag
      tags:
        - Multitool
    - type: MultipleTool
      statusShowBehavior: true
      entries:
      - behavior: Screwing
        useSound:
          path: /Audio/Items/drill_use.ogg
        changeSound:
          path: /Audio/Items/change_drill.ogg
      - behavior: Prying
        useSound:
          path: /Audio/Items/jaws_pry.ogg
        changeSound:
          path: /Audio/Items/change_drill.ogg
      - behavior: Anchoring
        useSound:
          path: /Audio/Items/ratchet.ogg
        changeSound:
          path: /Audio/Items/change_drill.ogg
      - behavior: Cutting
        useSound:
          path: /Audio/Items/jaws_cut.ogg
        changeSound:
          path: /Audio/Items/change_drill.ogg
      - behavior: Pulsing
        changeSound:
          path: /Audio/Items/change_drill.ogg

- type: entity
  id: XenoArtifactEffectBadFeeling
  parent: BaseXenoArtifactEffect
  description: Broadcasts sublime message
  components:
  - type: XAETelepathic
    messages:
    - badfeeling-artifact-1
    - badfeeling-artifact-2
    - badfeeling-artifact-3
    - badfeeling-artifact-4
    - badfeeling-artifact-5
    - badfeeling-artifact-6
    - badfeeling-artifact-7
    - badfeeling-artifact-8
    - badfeeling-artifact-9
    - badfeeling-artifact-10
    - badfeeling-artifact-11
    - badfeeling-artifact-12
    - badfeeling-artifact-13
    - badfeeling-artifact-14
    - badfeeling-artifact-15
    drastic:
    - badfeeling-artifact-drastic-1
    - badfeeling-artifact-drastic-2
    - badfeeling-artifact-drastic-3
    - badfeeling-artifact-drastic-4
    - badfeeling-artifact-drastic-5
    - badfeeling-artifact-drastic-6

- type: entity
  id: XenoArtifactEffectGoodFeeling
  parent: BaseXenoArtifactEffect
  description: Broadcasts sublime message
  components:
  - type: XAETelepathic
    messages:
    - goodfeeling-artifact-1
    - goodfeeling-artifact-2
    - goodfeeling-artifact-3
    - goodfeeling-artifact-4
    - goodfeeling-artifact-5
    - goodfeeling-artifact-6
    - goodfeeling-artifact-7
    - goodfeeling-artifact-8
    - goodfeeling-artifact-9
    - goodfeeling-artifact-10
    - goodfeeling-artifact-11
    - goodfeeling-artifact-12
    - goodfeeling-artifact-13
    - goodfeeling-artifact-14
    drastic:
    - goodfeeling-artifact-drastic-1
    - goodfeeling-artifact-drastic-2
    - goodfeeling-artifact-drastic-3
    - goodfeeling-artifact-drastic-4
    - goodfeeling-artifact-drastic-5
    - goodfeeling-artifact-drastic-6

- type: entity
  id: XenoArtifactEffectJunkSpawn
  parent: BaseXenoArtifactEffect
  description: Create recyclable junk
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:GroupSelector
        rolls: !type:RangeNumberSelector
          range: 1, 4
        children:
        - !type:NestedSelector
          tableId: GenericTrashItems
          weight: 35
        - !type:NestedSelector
          tableId: AllPlushiesTable
          weight: 1

- type: entity
  id: XenoArtifactEffectLightFlicker
  parent: BaseXenoArtifactEffect
  description: Minor electromagnetic interference
  components:
  - type: XAELightFlicker

- type: entity
  id: XenoArtifactPotassiumWave
  parent: BaseXenoArtifactEffect
  description: Produces potassium
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:AllSelector
        children:
        - id: FoodBanana
          rolls: !type:ConstantNumberSelector
            value: 6
          prob: 0.5
  - type: XAECreatePuddle
    chemAmount:
      min: 1
      max: 1
    chemicalSolution:
      maxVol: 100
      canReact: false
    possibleChemicals:
    - Potassium

- type: entity
  id: XenoArtifactFloraSpawn
  parent: BaseXenoArtifactEffect
  description: Produces flora
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:AllSelector
        children:
        - id: RandomFloraTree

- type: entity
  id: XenoArtifactChemicalPuddle
  parent: BaseXenoArtifactEffect
  description: Produces puddle of chemical mixture # todo: make description say what exact chemical is produced, maybe add mixes into possible chemicals
  components:
  - type: XAECreatePuddle
    chemAmount:
      min: 1
      max: 3
    replaceDescription: true
    chemicalSolution:
      maxVol: 500
      canReact: false
    possibleChemicals:
    - Aluminium
    - Carbon
    - Chlorine
    - Copper
    - Ethanol
    - Fluorine
    - Sugar
    - Hydrogen
    - Iodine
    - Iron
    - Lithium
    - Mercury
    - Nitrogen
    - Oxygen
    - Phosphorus
    - Potassium
    - Radium
    - Silicon
    - Sodium
    - Water
    - Sulfur

- type: entity
  id: XenoArtifactThrowThingsAround
  parent: BaseXenoArtifactEffect
  description: Minor implosion
  components:
  - type: XAEThrowThingsAround

- type: entity
  id: XenoArtifactColdWave
  parent: BaseXenoArtifactEffect
  description: Cools down surrounding gas
  components:
  - type: XAETemperature
    targetTemp: 50

- type: entity
  id: XenoArtifactHeatWave
  parent: BaseXenoArtifactEffect
  description: Heats up surrounding gas greatly
  components:
  - type: XAETemperature
    targetTemp: 500

- type: entity
  id: XenoArtifactFoamMild
  parent: BaseXenoArtifactEffect
  description: Produces chemical foam # todo: separate in 1 for each chemical for description? actually sounds like a very good idea
  components:
  - type: XAEFoam
    replaceDescription: true
    reagents:
    - Oxygen
    - Plasma
    - Blood
    - SpaceCleaner
    - Nutriment
    - SpaceLube
    - Ethanol
    - Mercury
    - VentCrud
    - WeldingFuel
    - JuiceThatMakesYouWeh

- type: entity
  id: XenoArtifactRandomInstrumentSpawn
  parent: BaseXenoArtifactEffect
  description: Creates musical instrument
  components:
  - type: XenoArtifactNode
    maxDurability: 2
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 1
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:AllSelector
        children:
        - id: RandomInstruments

- type: entity
  id: XenoArtifactMonkeySpawn
  parent: BaseXenoArtifactEffect
  description: Creates primate
  components:
  - type: XenoArtifactNode
    maxDurability: 3
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 2
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:GroupSelector
        children:
        - id: MobMonkey
          weight: 95.0
        - id: MobGorilla
          weight: 5.0

- type: entity
  id: XenoArtifactRadioactive
  parent: BaseOneTimeXenoArtifactEffect
  description: Becomes mildly radioactive
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: RadiationSource
      intensity: 1
      slope: 0.3

- type: entity
  id: XenoArtifactChargeBattery
  parent: BaseXenoArtifactEffect
  description: Charges up batteries
  components:
  - type: XAEChargeBattery
  - type: XAETelepathic
    messages:
    - charge-artifact-popup

- type: entity
  id: XenoArtifactKnock
  parent: BaseXenoArtifactEffect
  description: Mild electromagnetic interference
  components:
  - type: XAEKnock
  - type: XAELightFlicker

- type: entity
  id: XenoArtifactMagnet
  parent: BaseOneTimeXenoArtifactEffect
  description: Create small gravity well
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: GravityWell
      maxRange: 3
      baseRadialAcceleration: 1
      baseTangentialAcceleration: 3

- type: entity
  id: XenoArtifactMagnetNegative
  parent: BaseOneTimeXenoArtifactEffect
  description: Create small gravity well
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: GravityWell
      maxRange: 3
      baseRadialAcceleration: -1
      baseTangentialAcceleration: -3

- type: entity
  id: XenoArtifactStealth
  parent: BaseOneTimeXenoArtifactEffect
  description: Create light interference
  components:
  - type: XAEApplyComponents
    components:
    - type: Stealth
      hadOutline: true
    - type: StealthOnMove
      passiveVisibilityRate: -0.10
      movementVisibilityRate: 0.10

- type: entity
  id: XenoArtifactRareMaterialSpawn
  parent: BaseXenoArtifactEffect # todo: splice into different well-named effects, amounts should reflect how rare material is
  description: Create rare materials
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:AllSelector
        children:
        - id: SilverOre1
          rolls: !type:ConstantNumberSelector
            value: 6
          prob: 0.3
        - id: PlasmaOre1
          rolls: !type:ConstantNumberSelector
            value: 6
          prob: 0.3
        - id: GoldOre1
          rolls: !type:ConstantNumberSelector
            value: 6
          prob: 0.3
        - id: UraniumOre1
          rolls: !type:ConstantNumberSelector
            value: 6
          prob: 0.3

- type: entity
  id: XenoArtifactRareMaterialSpawnSilver
  parent: BaseXenoArtifactEffect
  description: Create rare materials
  components:
  - type: XenoArtifactNode
    maxDurability: 4
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 2
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:AllSelector
        children:
        - id: SilverOre1
          rolls: !type:ConstantNumberSelector
            value: 6
          prob: 0.3

- type: entity
  id: XenoArtifactRareMaterialSpawnPlasma
  parent: BaseXenoArtifactEffect
  description: Create plasma
  components:
  - type: XenoArtifactNode
    maxDurability: 4
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 2
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:AllSelector
        children:
        - id: PlasmaOre1
          rolls: !type:ConstantNumberSelector
            value: 6
          prob: 0.3

- type: entity
  id: XenoArtifactRareMaterialSpawnGold
  parent: BaseXenoArtifactEffect
  description: Create gold
  components:
  - type: XenoArtifactNode
    maxDurability: 3
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 1
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:AllSelector
        children:
        - id: GoldOre1
          rolls: !type:ConstantNumberSelector
            value: 6
          prob: 0.3

- type: entity
  id: XenoArtifactRareMaterialSpawnUranium
  parent: BaseXenoArtifactEffect
  description: Create uranium
  components:
  - type: XenoArtifactNode
    maxDurability: 4
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 2
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:AllSelector
        children:
        - id: UraniumOre1
          rolls: !type:ConstantNumberSelector
            value: 3
          prob: 0.3

- type: entity
  id: XenoArtifactAngryCarpSpawn
  parent: BaseXenoArtifactEffect
  description: Create hostile fish
  components:
  - type: XenoArtifactNode
    maxDurability: 3
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 2
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:GroupSelector
        children:
        - id: MobCarpMagic
          weight: 1.0
        - id: MobCarpHolo
          weight: 1.0

- type: entity
  id: XenoArtifactFaunaSpawn
  parent: BaseXenoArtifactEffect
  description: Create fauna # starcup: bring hostile fauna back into node
  components:
  - type: XenoArtifactNode
    maxDurability: 4
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 3
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:GroupSelector
        children:
        - id: MobMouse
        - id: MobPig
        - id: MobParrot
        - id: MobKangaroo
        - id: MobFox
        - id: MobPenguin
          amount: !type:RangeNumberSelector
            range: 1, 2
        - id: MobMothroach
          amount: !type:RangeNumberSelector
            range: 1, 2
        - id: MobCorgiPuppy
          amount: !type:RangeNumberSelector
            range: 1, 2
        - id: MobCatKitten
          amount: !type:RangeNumberSelector
            range: 1, 2
        - id: MobCat
          amount: !type:RangeNumberSelector
            range: 1, 2
        # begin starcup: replace individual bees with groups
        - id: MobBeeSwarm
          amount: !type:RangeNumberSelector
            range: 2, 3
        # end starcup
        - id: MobGoat
          amount: !type:RangeNumberSelector
            range: 1, 3
        - id: MobMonkeySyndicateAgent #so lucky
          prob: 0.03
        # begin starcup: add new bugs
        - id: MobGiantBee
          amount: !type:RangeNumberSelector
            range: 1, 2
        - id: MobGiantSandwasp
          amount: !type:RangeNumberSelector
            range: 1, 2
        - id: MobDragonfly
          amount: !type:RangeNumberSelector
            range: 1, 3
        - id: MobBeetleStag
          amount: !type:RangeNumberSelector
            range: 2, 5
        - id: MobBeetleRhino
          amount: !type:RangeNumberSelector
            range: 2, 5
        - id: MobFlySwarm
          amount: !type:RangeNumberSelector
            range: 2, 3
        - id: MobFireflySwarm
          amount: !type:RangeNumberSelector
            range: 2, 3
        # end starcup
        # begin starcup: add hostile fauna back into node
        - id: MobAdultSlimesYellowAngry
        - id: MobAngryBee
        - id: MobBearSpace
        - id: MobXenoRavager
        - id: MobTick
        - id: MobSpiderSpace
        - id: MobPurpleSnake
        - id: MobKangarooSpace
        - id: MobMosquitoSwarm
          amount: !type:RangeNumberSelector
            range: 2, 3
        - id: MobGiantWasp
          amount: !type:RangeNumberSelector
            range: 1, 2
        - id: MobGiantMosquito
          amount: !type:RangeNumberSelector
            range: 1, 2
        # end starcup

- type: entity
  id: XenoArtifactHostileFaunaSpawn
  parent: BaseXenoArtifactEffect
  description: Create hostile fauna
  components:
  - type: XenoArtifactNode
    maxDurability: 4
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 3
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:GroupSelector
        children:
        - id: MobAdultSlimesYellowAngry
        - id: MobAngryBee
        - id: MobBearSpace
        - id: MobXenoRavager
        - id: MobTick
        - id: MobSpiderSpace
        - id: MobPurpleSnake
        - id: MobKangarooSpace

- type: entity
  id: XenoArtifactCashSpawn
  parent: BaseXenoArtifactEffect
  description: Create money
  components:
  - type: XenoArtifactNode
    maxDurability: 2
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 1
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:GroupSelector
        rolls: !type:RangeNumberSelector
          range: 2, 4
        children:
        - id: SpaceCash10
          weight: 0.75
        - id: SpaceCash100
          weight: 0.5
        - id: SpaceCash500
          weight: 0.25
        - id: SpaceCash1000
          weight: 0.1

- type: entity
  id: XenoArtifactShatterWindows
  parent: BaseXenoArtifactEffect
  description: Break windows
  components:
  - type: XenoArtifactNode
    maxDurability: 3
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 2
  - type: XAEDamageInArea
    damageChance: 0.75
    whitelist:
      tags:
      - Window
    damage:
      types:
        Structural: 200

- type: entity
  id: XenoArtifactFoamGood
  parent: BaseXenoArtifactEffect
  description: Creates wave of helpful foam
  components:
  - type: XenoArtifactNode
    maxDurability: 7
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 5
  - type: XAEFoam
    replaceDescription: true
    reagents:
    - Dermaline
    - Arithrazine
    - Bicaridine
    - Inaprovaline
    - Kelotane
    - Dexalin
    - Omnizine

- type: entity
  id: XenoArtifactFoamDangerous
  parent: BaseXenoArtifactEffect
  description: Creates wave of harmful foam
  components:
  - type: XAEFoam
    minFoamAmount: 20
    maxFoamAmount: 30
    replaceDescription: true
    reagents:
    - Tritium
    - Plasma
    - SulfuricAcid
    - SpaceDrugs
    - Nocturine
    - MuteToxin
    - Napalm
    - CarpoToxin
    - ChloralHydrate
    - Mold
    - Amatoxin

- type: entity
  id: XenoArtifactPuddleRare
  parent: BaseXenoArtifactEffect
  description: Creates puddle of helpful chemicals
  components:
  - type: XAECreatePuddle
    chemAmount:
      min: 1
      max: 3
    replaceDescription: true
    chemicalSolution:
      maxVol: 500
      canReact: false
    possibleChemicals:
    - Dermaline
    - Arithrazine
    - Bicaridine
    - Inaprovaline
    - Kelotane
    - Dexalin
    - Omnizine
    - Napalm
    - Toxin
    - Epinephrine
    - Cognizine
    - Ultravasculine
    - Desoxyephedrine
    - Pax
    - Siderlac

- type: entity
  id: XenoArtifactAnomalySpawn
  parent: BaseOneTimeXenoArtifactEffect
  description: Creates anomaly
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:AllSelector
        children:
        - id: RandomAnomalySpawner

- type: entity
  id: XenoArtifactIgnite
  parent: BaseXenoArtifactEffect
  description: Pyrokinesis
  components:
  - type: XAEIgnite
    range: 7
    fireStack:
      min: 3
      max: 6

- type: entity
  id: XenoArtifactTeleport
  parent: BaseXenoArtifactEffect
  description: Teleportation
  components:
  - type: XAERandomTeleportInvoker

- type: entity
  id: XenoArtifactEmp
  parent: BaseXenoArtifactEffect
  description: Dangerous electromagnetic interference
  components:
  - type: XenoArtifactNode
    maxDurability: 5
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 3
  - type: XAEEmpInArea

- type: entity
  id: XenoArtifactPolyMonkey
  parent: BaseXenoArtifactEffect
  description: Temporarily reshape flesh to fur
  components:
  - type: XAEPolymorph

- type: entity
  id: XenoArtifactPolyLizard
  parent: BaseXenoArtifactEffect
  description: Temporarily reshape flesh to scale
  components:
  - type: XAEPolymorph
    polymorphPrototypeName: ArtifactLizard

- type: entity
  id: XenoArtifactPolyLuminous
  parent: BaseXenoArtifactEffect
  description: Temporarily reshape flesh to light
  components:
  - type: XAEPolymorph
    polymorphPrototypeName: ArtifactLuminous

- type: entity
  id: XenoArtifactRadioactiveStrong
  parent: BaseOneTimeXenoArtifactEffect
  description: Becomes highly radioactive
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: RadiationSource
      intensity: 2
      slope: 0.3

- type: entity
  id: XenoArtifactMaterialSpawnGlass
  parent: BaseXenoArtifactEffect
  description: Create glass
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:GroupSelector
        children:
        - id: SheetGlass

- type: entity
  id: XenoArtifactMaterialSpawnSteel
  parent: BaseXenoArtifactEffect
  description: Create steel
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:GroupSelector
        children:
        - id: SheetSteel

- type: entity
  id: XenoArtifactMaterialSpawnPlastic
  parent: BaseXenoArtifactEffect
  description: Create plastic
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:GroupSelector
        children:
        - id: SheetPlastic

- type: entity
  id: XenoArtifactPortal
  parent: BaseXenoArtifactEffect
  description: Create short-living bluespace portal
  components:
  - type: XAEPortal

- type: entity
  id: XenoArtifactArtifactSpawn
  parent: BaseXenoArtifactEffect
  description: Create artifact
  components:
  - type: XenoArtifactNode
    maxDurability: 2
    maxDurabilityCanDecreaseBy:
      min: 0
      max: 1
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:AllSelector
        children:
        - id: RandomArtifactSpawner

- type: entity
  id: XenoArtifactShuffle
  parent: BaseXenoArtifactEffect
  description: Switch places of sentient beings #not ALL beings, but oh well...
  components:
  - type: XAEShuffle
  - type: XAETelepathic
    range: 7.5
    messages:
    - shuffle-artifact-popup

- type: entity
  id: XenoArtifactHealAll
  parent: BaseXenoArtifactEffect
  description: Miraclous healing
  components:
  - type: XAEDamageInArea
    damageChance: 1
    radius: 8
    whitelist:
      components:
      - MobState
    damage:
      groups:
        Brute: -300
        Burn: -300

- type: entity
  id: XenoArtifactTesla
  parent: BaseOneTimeXenoArtifactEffect
  description: Mass destruction
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:AllSelector
        children:
        - id: Singularity

- type: entity
  id: XenoArtifactSingularity
  parent: BaseOneTimeXenoArtifactEffect
  description: Imminent doom
  components:
  - type: XAEApplyComponents
    applyIfAlreadyHave: true
    refreshOnReactivate: true
    components:
    - type: EntityTableSpawner
      deleteSpawnerAfterSpawn: false
      table: !type:AllSelector
        children:
        - id: TeslaEnergyBall

- type: entity
  id: XenoArtifactExplosionScary
  parent: BaseOneTimeXenoArtifactEffect
  description: Small scale high-speed nuclear reaction
  components:
  - type: XAETriggerExplosives
  - type: Explosive
    deleteAfterExplosion: false
    explosionType: Radioactive
    totalIntensity: 300
    intensitySlope: 2
    maxIntensity: 1.5
    canCreateVacuum: false
    repeatable: true

- type: entity
  id: XenoArtifactBoom
  parent: BaseOneTimeXenoArtifactEffect
  description: Explosion
  components:
  - type: XAETriggerExplosives
  - type: Explosive
    deleteAfterExplosion: false
    explosionType: Default
    totalIntensity: 500
    intensitySlope: 2.5
    maxIntensity: 50
    repeatable: true

- type: entity
  id: XenoArtifactEffectCreationGasPlasma
  parent: BaseXenoArtifactEffect
  description: Expels plasma
  components:
  - type: XAECreateGas
    gases:
      Plasma: 300

- type: entity
  id: XenoArtifactEffectCreationGasTritium
  parent: BaseXenoArtifactEffect
  description: Expels tritium
  components:
  - type: XAECreateGas
    gases:
      Tritium: 300

- type: entity
  id: XenoArtifactEffectCreationGasAmmonia
  parent: BaseXenoArtifactEffect
  description: Expels ammonia
  components:
  - type: XAECreateGas
    gases:
      Ammonia: 300

- type: entity
  id: XenoArtifactEffectCreationGasFrezon
  parent: BaseXenoArtifactEffect
  description: Expels frezon
  components:
  - type: XAECreateGas
    gases:
      Frezon: 300

- type: entity
  id: XenoArtifactEffectCreationGasNitrousOxide
  parent: BaseXenoArtifactEffect
  description: Expels nitrous oxide
  components:
  - type: XAECreateGas
    gases:
      NitrousOxide: 300

- type: entity
  id: XenoArtifactEffectCreationGasCarbonDioxide
  parent: BaseXenoArtifactEffect
  description: Expels carbon dioxide
  components:
  - type: XAECreateGas
    gases:
      CarbonDioxide: 300
